Click here to go to the Frequently Asked Questions
Overview:
Welcome to The Horse Race Game, a game of
heart-pounding chance where the stakes are what you make them and the
fun is a clean sweep. You may play with Fun Money provided
in this kit or ante up cash if you're playing in the privacy of your
home (where legal).
The OBJECT of the game is to WIN THE JACKPOT
and make the most money by holding the Horse Card that crosses the finish
line first in each race.
The OBSTACLE is that your roll of the dice might match
the SCRATCHED horses dropped from the race, which costs
you money.
The game may be played by groups of up to 15 and each race lasts 10-15
minutes. You may set the number of races to determine a winner (eg.
10) or set a time to count out winnings. Just like a day at the real
races, the player with the most money WINS.
1. LINE UP all 11 plastic Horse Game Pieces
on the numbered squares (2-12) along the START LINE
marked on the board. You will notice that some of the 'Horses'
have to travel fewer squares to get to the CHAMPION CIRCLE.
This is to handicap for the increased odds of rolling a 6,7 or 8!
2. DIVVY up the FUN MONEY among all
players OR set your entry fee if playing with cash/coin. Choose a Dealer
for the first race.
3. DEALER COLLECTS $1 FUN MONEY ENTRY FEE (or pre-determined
cash amount) from each player and places it in a dish (not provided.)
This is now the JACKPOT.
4. GET READY TO DEAL. If the Dealer is dealing to fewer
than SEVEN players, first split the deck evenly and
set the excess cards aside. There are 44 cards in the deck, made up
of 4 duplicates x 11 Horses. You may wish to keep two of each Horse
Card in the split deck for even play and odds. The game is
more exciting if each player has four or fewer cards, so you may wish
to reduce the deck further if playing with 3 or 4 players.
5. DEAL ALL the cards out (but NOT
the cards you set aside if you split the deck -they are out of play)
FACE UP to each player. Don't worry if some players
have more cards than others, it will even out after a few races.
6. PLAY THE SCRATCH ROUND. In real racing, horses 'scratch'
or drop out of the race. The first four players now take turns on FOUR
scratch rolls to
determine which Horse Cards get dropped from the race. The FIRST
person left of the dealer ROLLS THE DICE. ALL
PLAYERS must surrender the Horse Card that matches the number
rolled. DEALER PLACES these cards in the "PLACE
1ST ROLL HERE" position on the game board. Now the roll
moves to the next left, and continues until all four Scratch spots on
the game board have been filled and all cards matching those rolls have
been collected.
Dealer must also REMOVE SCRATCHED HORSE GAME PIECES
from the starting line positions, as they are out of the race.
*NOTE: IF A PLAYER has run out of Horse Cards because
EACH card SCRATCHED, they're out of the race and HAVE TO PAY to the
JACKPOT 5X the entry fee (eg. 5 X $1 entry fee = $5 FUN MONEY)
IMPORTANT NOTE: YOU WILL NOTICE THAT EACH SCRATCH
POSITION ON THE BOARD HAS A 'MULTIPLIER': x1, x2, x3, x4. THIS DETERMINES
THE PAY PENALTY IF A PLAYER ROLLS A MATCHING SCRATCH NUMBER DURING THE
RACE.
7. LET THE RACE BEGIN! The next person to the left
of the last Scratch roll begins the race, with one roll per player,
per turn. Each roll of the dice during the race will be either a SCRATCH
roll that matches the number of a Horse Card in the scratch spots, or
a RACE roll that will match one of the Horse Game Piece
positions still in the race.
ON A SCRATCH ROLL, the roller must pay the JACKPOT
the MULTIPLIED amount on the matching Scratch Position.
For example, if #12 Slippery Sam is in the 2nd Roll (x2) Scratch spot
on the board and the roller rolls a 12, he/she has to pay $2 fun money
to the JACKPOT.
ON A RACE ROLL, the roller may move the matching Horse
Game Piece FORWARD ONE square. For example, if Starting
Line Position #5 contains a Horse Game Piece and the roller rolls a
5, the Horse Game Piece moves forward one space. This benefits ALL
PLAYERS HOLDING THE #5 Miss Kris card (if she wins!).
8. THE WINNING HORSE CARD is the position that first
moves off the board into the CHAMPION CIRCLE. Any players
HOLDING THE CARD split the JACKPOT
evenly. Leftovers remain in the pot for the next race.
For example, after several rolls, the #5 position on the board is rolled
into the CHAMPION CIRCLE. The player(s) holding Horse
Card #5 Miss Kris win the JACKPOT.
For the next race, the deal moves to the left.
9. ENDING THE RACE GAME. There are several ways to
end the race game and announce an Official Winner.
A) You may establish a pre-determined number of races, eg. 10, and tally
the winnings and the end of the 10th race.
B) You may play until a single player has RUN OUT OF MONEY,
in which case it's the last race. The loser surrenders their cards,
the game continues to a winning finish, and the winnings are tallied.
C) You may also play to a set time.
FREQUENTLY ASKED
QUESTIONS:
Q: Does everyone have to pay when someone rolls the dice and matches
a scratch?
A: No, only the person rolling the dice pays the pot.
Q. Does the horse win when he lands on the last
square?
A: No he has to advance past the last square on to the Winner circle.
Q: Why do some people get more cards than others?
A: The deal rotates to even this out when you play multiple races.
Q: Why do some horses have farther to go than others?
A: The number of squares are based on the odds of rolling that number
on 2 dice.
Q: What if you have money left over after you split the pot?
A: Put it back in the pot for the next race.
Q: Can I pick which horse I want to be?
A: No the horses are randomly dealt to you for every
race.
Q: Can I play this game with just 4 people?
A: Yes, but take out 3 horses from the deck so you only have one winner
each time.
Q: What if you lose all your horses during the scratch round?
A: You must pay the pot 5X whatever your playing for.
Q: Can I continue to play if I lose my horses?
A: No, you must wait for the next race.